It’s also a nice idea brainstorming site where I introduce a theme and everyone contributes a game idea. Go have a look-see. And spread the word ;)
http://www.bonkify.com – Yes I even went as far as getting that domain name :3
bonkify! – My New Game Development BlogIt’s also a nice idea brainstorming site where I introduce a theme and everyone contributes a game idea. Go have a look-see. And spread the word ;)
http://www.bonkify.com – Yes I even went as far as getting that domain name :3
Western Doujin Games: Contest WinnersSince Doujin refers to an independent person or group of people pursuing a hobby of creating works of art, let’s not forget their western counterparts as well. No, it’s hard to even ignore them. We can clearly see a huge evolution of gameplay in the western side of things as of late.

Braid: The game I wish I created. Gameplay, level design and in-depth storytelling makes this game an indie gem.
The way I see it, both sides of the doujin world have their pros and cons. In the west gameplay is key, but the games tend to be a one-off thing. The universe is only exclusive to that game itself. You had a good time, but you won’t be seeing a Wiki about its game universe nor will you be joining a fan club of the characters in Facebook anytime soon.
But because the game designer hops from one game to the next, you see an evolution of game design techniques and experimentation. From Cloud to Flow to Flower, Jenova Chen of thatgamecompany continues to impress me and many others with every single game he comes up with. You can even see his innovative thought process in GDC 2010, where he came up with the concept of Heavenville. Every game is like a breath of fresh air.
Those who own a PS3, do yourself a favour and download Flower now. It’s cheap and it’s worth every single penny in your credit card bill.

Touhou: A shmup game series created by one guy, Zun, with its own expanded universe and extensive wiki pages. Plushies, a few indie animation shorts and thousands of Youtube videos were passionately created by his fans.
In Japan, however, they focus more on the game world. No doubt the games are fun, but being absorbed into the world and being able to mingle with the characters is a huge plus point for a Japanese. To an average Japanese doujin gamer, the Touhou universe (created by only one man) is similar to the Star Wars universe; the characters and world view are consistent throughout the series. Fans of the universe are everywhere throughout the world, in fact they have a fan convention for the Touhou universe itself few times a year.
You may check out Touhou’s extensive wiki database here, which includes pages of comprehensive info on the game’s 26 locations, 30 bestiary entries and 120 characters.
Touhou is not the only one that deserves this credit: Melty Blood, Fate/Stay Night, Naku Koro ni series and many more. So much so that a lot of demands made some of these series become commercialized. This phenomenon is something very rare in the western doujin world, though more common in western commercial works.
However, focusing on the universe also means that the game designer tends to stay on the safe side. The next game in the series will expand your view of the universe, not necessarily expand your fun. Maybe some slight changes in game mechanics, but rarely a major overhaul. If it ain’t broke, don’t fix it, they say.
As a game designer, I value both. I believe that a good game immerses you in two ways: a believable universe (story, characters, graphics) and good gameplay. This post is more about the latter, though the games don’t falter in the former either.

Comiket, a huge convention for any Japanese to open their own booth and sell their independent products; and the Independent Games Festival, a major target for indie game developers worldwide. Both pave way for superb talent.
In Japan, being able to express your skills by opening your own booth in conventions is the major motivation behind creating a doujin work. In the western world it’s all about contests, baby! Either way is great, as long as it opens paths for new-comers to show off their works. And impressive works, they are!
Let’s start with the recent 2010 Independent Games Festival. Some of the awesome winners:
Monaco, won Seamus McNally Grand Prize + Excellence in Design. Brings me back to the old days of my Atari computer, but the major keypoint here is the multiplayer feature. Looks fun!
Limbo, won Excellence in Visual Art and Technical Excellence. It’s like Another World but with a darker touch.
Closure, won Excellence in Audio. I dunno why it just won in audio, I’d say the gameplay deserves an award for its outstanding innovation! Try it for yourself: click here.
Continuity, won Student Showcase Winner. Oooooh you should try this one. The level and puzzle design are amazing! This is my personal recommendation for those who haven’t tried it yet. You’ll regret not clicking here to play the game!
For a year plus, Epic Games has held the “Make Something Unreal” contest by letting participants use the Unreal engine to create something… uh, unreal. The results were finally announced recently, and they are amazing! Gotta love ‘em mods.
Grand Prize Winner: The Haunted.
2nd Prize: The Ball. My personal fave of the three.
3rd Prize: Angels Fall First.
As you can see, the doujin works in the West continue to impress us with their gameplay, and their universe design is far from stale. Way far. Long live the independent spirit of the world!
(Special thanks to Yuz of Simply Games! blog for the constant update on the scene)
OP of the Week: Hantsuki and Thief
Phew, finally some rest. Am waiting for the results from Squeenix. Also, I sorted out my Sapporo pics (at long last!) but am lazy to post them up for now :P Meanwhile, enjoy the following two openings and hopefully they will unlock some fun memories for you as they did for me.
A truly underrated anime. Hanbun no Tsuki ga Noboru Sora is a tragic but bittersweet story of two sick teenagers who met in a hospital. What I like about it is that almost the entire show is set in that hospital, so the imagery of being sick within a confined environment with bad news coming to you at any moment is conveyed rather powerfully.
On top of the OP’s great music, there are a lot of symbolic messages hidden in it as well. It may seem so normal, but the very image of the girl wearing a school uniform itself can be meaningful to those who have watched it. To those who prefer live action, there’s also the J-drama version.
One of the best PC game openings for me. My diploma multimedia project involved being in a make-believe company that makes game trailers, called Scream Interactive. The C is in a shape of a Pacman. Creative huh? Thief:The Dark Project was one of the team’s video editing demos.
Since then, I got hooked to the game. This is during the time when hiding-instead-of-attacking games were hot (MGS, anyone?). The game rocks too, both gameplay-wise and graphics-wise. Truly a masterpiece! Though, since my computer didn’t evolve at that time, I didn’t play the graphically-demanding sequels :P
OP of the Week: Niea_7 and Grandia
I was thinking this blog gets a little lonely when I get busy. And indeed I’ve been busy these few days. So being the irresponsible blogger that I am, I do what I do best: share YouTube vids!
I came up with this ground-breaking idea with two intentions in mind:
+ To remind you of memorable anime and games that are not in your recent memory. Uh, you get what I mean right?
+ I encourage the whole lot of you who don’t know these anime and games to watch the OPs. It takes less than 5 minutes of your time. Judge them based on animation, pace, music, whatever… or just sit back and enjoy the show.
All in all, I’ll choose the more tasteful ones for everyone to enjoy. They’re not based on priority, just random picks, limited to the ones I actually watched and played.
One anime OP and game OP will be posted at least once a week, but I might do it more often. Who needs rules eh? Anyway, here we go!
Niea_7. A very unique slice-of-life setting of aliens living among humans in a laid-back rural neighbourhood. That’s the reason for its self-proclaimed “domestic poor animation” lol. Man, you gotta love that voice.
In my list of top 10 RPGs of all time. As normal as it may look, the scene at the very end where the 3 characters are overlooking a valley was one of my most memorable gaming moments ever.
My First Japanese Game Design Proposal
You haven’t lived life till you write a game design proposal in Japanese! more >>
Japanese Christmas: Pixiv Fanart and Videos
Merry Christmas, everyone!
Was busy compiling my portfolio, went to the gym and had dinner in Matsuya… alone. Yet another ronery Christmas for me. more >>
The Way 3D Sonic is Meant to be
You know it was a matter of time before I make a Sonic-related post. more >>
Touhou Vid – Bad Apple
Even if you have no idea what Touhou is, watch it for the visuals. This has gotta be the most stylized and tastefully designed Touhou-related video I have ever seen. Features most of the popular characters in the Touhou universe.
Again, the power of doujin culture shines with bewildering creativity. Thanks, Zun.
Holy… Is This the History of Me?Oh man, this dude played most of the PS1 games I played. And I finished a whole bunch of them!
I don’t agree with all of his opinions but it’s just great to see us both playing almost the same games. I even have that Lunar original limited edition box at the end! Still have that cloth map till this very day. We’re awesome :3 Should try out FF9 sometime.
Oh there are two vital differences. All of his stuff were original :P And I refuse to wear a Sephiroth T-shirt. I like the guy, but I ain’t putting him on my chest.
My first game was FF7. Didn’t know much about J-RPGs back then, so when they reached the Midgar highway climax, I thought it was over. That’s like less than 5% of the entire world! Whatever it is, it started my love for J-RPGs. Other games that I love in that list are:
Hey where’s Grandia?! That was awesome too. Sorry, I don’t really like Chrono Cross and Suikoden 2, coz I hate games with many playable characters. Prefer Chrono Trigger to Cross anytime. Still, my favourite RPG is Skies of Arcadia and seems like it’ll be for a very very long time.
Sigh, college days. Was so free to play many RPGs. Someone, anyone, please create a time machine. And post it to my apartment. Thanx.
(Thanks to Iffah for the video!)
FFXIII TGS 2009 Trailer
When I was writing my TGS post, I couldn’t find the FFXIII trailer that I watched in awe that day. Someone has finally uploaded it. Story, emotion, gameplay, music. Enjoy!
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